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1. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Activate please
- by Alpha Dorn - at 2015.12.27 17:44:02
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2. Running an Orca & Hulk using just one account - in Science and Industry [original thread]
Let me know where you do this. I could use a new Orca. Mine has too many dents and scratches.
- by Alpha Dorn - at 2009.06.04 17:39:00
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3. Searching For New Mining Home - in Science and Industry [original thread]
Most miners are going to keep their favorite spots a secret due to the large amount of overmining going on out there. No reason to give away ones favorite hunting ground. But yes, get as far away from trading hubs as possible and you have a bette...
- by Alpha Dorn - at 2009.06.01 19:39:00
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4. Small mining team looking for a home - in Alliance and Corporation Recruitment Center [original thread]
What I have: A small personal mining fleet. 2 Hulks and 1 Orca. The Orca pilot is about 1 1/2 months away from full Orca capability (i.e. Warfare Link Spec 5 and Industrial Command 5), but currently, I can decrease Mining laser cycle times by ...
- by Alpha Dorn - at 2009.05.23 22:30:00
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5. How to get to the roids faster? - in Science and Industry [original thread]
I tend to do the same thing: Warp into a belt and start bookmarking, then warp out and back directly to the bookmark. However, i've noticed that with the color changes, rocks are harder to see by zooming out, angling the camera so that the field...
- by Alpha Dorn - at 2009.05.19 00:01:00
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6. Manufacturing and Mining yield implant help. - in Science and Industry [original thread]
Originally by: Ancallan But if you have the skills and that kind of money, why are you mining Veldspar? Because that's where the money is currently.
- by Alpha Dorn - at 2009.05.16 16:37:00
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7. Tractor beam vs. 3rd optimization link on the orca? - in Science and Industry [original thread]
Edited by: Alpha Dorn on 16/05/2009 16:33:45 Originally by: Soenan Dump the cap efficiency link and you sacrifice nothing. Agreed. To run all three command links for mining is a little ineffective as far as i'm concerned. I only ru...
- by Alpha Dorn - at 2009.05.16 16:32:00
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8. mining in missions and hidden belts? - in Science and Industry [original thread]
Scanning down Grav sites is great. My small mining fleet is great for it. The 2 hulks will mine, while the Orca scans down the system for Grav sites. Best i've seen so far was an Omber vein. Between the regular, silver and golden Omber, I think I ...
- by Alpha Dorn - at 2009.05.15 17:12:00
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9. A 2 man fleet and the Orca - in Science and Industry [original thread]
I have to agree; Don't eject from your ship just to haul stuff back to station. Make an alt and do it that way, or just haul it back in the Orca and take the brief hit to your overall ore total. But if you let your Orca just sit there unmanned, so...
- by Alpha Dorn - at 2009.05.15 16:43:00
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10. Mining Fleet - in Science and Industry [original thread]
With "several" Hulks, you might just need a single wing and not fleet command. Obviously depending on your Wing Command skill. The RoadKill in Wing command sitting at the POS, the Orcas should be hauling, so put them in Squad command (depending o...
- by Alpha Dorn - at 2009.05.07 16:43:00
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11. ISO: advice on my mining service - in Science and Industry [original thread]
Originally by: Rob Otokhan and of course 10% bonus to yield. Only 10% bonus to yield? No mining foreman mindlink yet? That extra 5% would make a big difference, and might go a little further in justifying the price.
- by Alpha Dorn - at 2009.05.07 16:26:00
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12. Orca..empire roid killer... - in Science and Industry [original thread]
Edited by: Alpha Dorn on 20/11/2008 15:42:15 Originally by: Stylus Cool Ie a guy said he is using 2 hulks and orca in system.. WHY?? If this is referring to what I said earlier, yes, I am using an Orca with 2 Hulks. There are a fe...
- by Alpha Dorn - at 2008.11.20 15:41:00
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13. Orca and benefits - in Science and Industry [original thread]
Originally by: Calvin Okone How is it possible that there will be any roids left with these things out there? Simple. Not everyone is in a huge hi-sec corp. And not all huge corps have big mining ops all the time. Most are small timers...
- by Alpha Dorn - at 2008.11.18 00:03:00
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14. Orca and benefits - in Science and Industry [original thread]
To answer the original question: With the inclusion of the Orca and a pilot with the right command skills, the benefits can bee seen with just 2 Hulks. Anything more is just piling on. For example: A standard Hulk will get 20 cycles/hour. Three H...
- by Alpha Dorn - at 2008.11.17 23:41:00
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15. Orca..empire roid killer... - in Science and Industry [original thread]
Originally by: Bloody Rabbit How are the rats stopping you from mining? That's what i'd like to know as well. And decently fitted Hulk can take a 0.5 rat any day. Anyway, now that I got my Orca this morning and doing a small test with...
- by Alpha Dorn - at 2008.11.17 23:25:00
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16. Orca and benefits - in Science and Industry [original thread]
Here's the way I see this happening: Small Op: 1 Orca, 2 hulks. The Orca will fill (both the cargo and the corp hanger), and once done, haul it back to base. Sure, you lose a little yield per cycle while moving, but it's not terrible. And the amo...
- by Alpha Dorn - at 2008.11.14 15:46:00
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17. Trit = Up...up...and away! - in Science and Industry [original thread]
Originally by: Animenick This is off topic, but does anyone know the average production time on the Orca? Based on what I see on the test server, standard build time is 1 week, but skills bring that down. Mine's at 5+ days
- by Alpha Dorn - at 2008.11.10 19:03:00
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18. Sign if you want Orca Compression - in Science and Industry [original thread]
Instead of giving the Orca ore compression (which it's never going to get because you run into issues with the Rorqual and it's Industrial Core), why not have CCP make a T2 version of the Orca that has on-site ore refining. Give it a crappy return...
- by Alpha Dorn - at 2008.11.10 18:20:00
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19. Hacking redone. - in Player Features and Ideas Discussion [original thread]
Originally by: Revan Orillion Of course, their would be security measures and modules to prevent hacking. Not to mention hacking is technically EW, which motherships are immune too. Of course there would be security measures, but all c...
- by Alpha Dorn - at 2008.11.06 22:41:00
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20. Hacking redone. - in Player Features and Ideas Discussion [original thread]
I got to thinking about it and, what if Hacking were re-done so that you could use it as a weapon as opposed to just another form of salvaging. What I mean as this: Mostly, hacking is just used in Radar sites that explorers have tracked down. Bu...
- by Alpha Dorn - at 2008.11.06 21:11:00
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